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A PHP Error was encountered Severity: Notice Message: Undefined offset: 0 Filename: models/Client_model.php Line Number: 313 Dirt Rally is a racing simulation video game developed and published by Codemasters for Microsoft Windows. A Steam Early Access version of the game was released on 27 April 2015, and the full version was released on 7 December. PlayStation 4, Xbox One and physical PC DVD versions were released on 5 April 2016. The Linux and macOS versions, developed by Feral Interactive, were released on 2 March 2017. A sequel, Dirt Rally 2.0, was released in February 2019. Gameplay Dirt Rally is a racing video game focused on rallying. Players compete in timed stage events on tarmac and off-road terrain in varying weather conditions. On release, the game featured 17 cars, 36 stages from three real world locations - Monte Carlo, Powys and Argolis - and asynchronous multiplayer. Stages range from 4 to 16 km. Subsequent updates added three more locations in the form of Baumholder, Jämsä and Värmland, as well as rallycross and player versus player multiplayer modes. Codemasters announced a partnership with the FIA World Rallycross Championship in July 2015, leading to the inclusion of the Lydden Hill Race Circuit , Lånkebanen , and Höljesbanan to the game. Dirt Rally features a large number of vehicles in a wide variety of classes, and 16 manufacturers. It contains cars from the 1960s, 70s, 80s, Group B, Group A, Group R, 2000s and 2010s modern rally, Rallycross and Pikes Peak, with cars having up to 10 liveries. In terms of image quality, a full 1080p resolution is delivered on both PS4 and Xbox One, with post-process anti-aliasing, along with matching art and effects work, whereas the PC version includes Steam Workshop that consists of preset setups made from each vehicles by users that helps benefit races from different terrains from different tracks . Development Dirt Rally was developed by Codemasters using the in-house Ego engine. Development began with a small team of individuals following the release of their 2012 video game Dirt: Showdown. The team has emphasised a desire to create a simulation with Dirt Rally. They started by prototyping a handling model and creating tracks based on map data. The game employs a different physics model from previous titles, rebuilt from zero.An early version of Dirt Rally was showcased to journalists in late 2013, but the game wasn't officially announced until in April 2015. It was released for Microsoft Windows in early access on digital distribution service Steam. Game director Paul Coleman said that it was i