A PHP Error was encountered
Message: Undefined offset: 0
Line Number: 313
Geometry Dash is a series of music platforming video games developed by Swedish developer Robert Topala, also known as RobTop. The first game, known simply as Geometry Dash, was released on August 13, 2013 on iOS and Android. In Geometry Dash, players control the movement of an icon and navigate along music-based levels, while avoiding obstacles such as spikes that instantly destroy the icon on impact. Geometry Dash currently consists of 21 official levels. It is well known for its extensive level creation system, where players can create their own custom courses, share them online, and play courses designed by other players. More than 71 million custom levels have been created. In addition to the official levels, certain user-created levels have been featured in in-game content, such as map packs, gauntlets, the hall of fame, daily non-demon level, weekly demon, and the search bar. In-game currency, such as stars, secret coins, user coins , mana orbs, or diamonds can be obtained from chests, or official levels and user-created levels . In addition to the original game, 3 other spin-off games in the series have been made: Geometry Dash Meltdown, Geometry Dash World, and Geometry Dash SubZero. The game also has online merchandise, Newgrounds songs which are available for use in online levels, and three lists consisting of the hardest levels of a certain type of level.
Geometry Dash can be played with a touchscreen, keyboard, mouse, or controller . The player uses the jump function to control the movement of their icon. To jump, the player can press on the screen on touchscreen devices, hit the spacebar or up arrow on a keyboard, left-click with a mouse, or press A on a controller. The player can hold down jump to constantly interact with certain vehicles, like making the cube constantly jump, or making the ship go straight up. The objective of the game is to complete a level by reaching its end. Notably, if the player crashes into an obstacle, the level restarts from the beginning, an exception being in Practice Mode. Users cannot control the speed at which the icon is moving. The timing and rhythm of the in-game music are key parts of the game, often in relation to each other.In the game, the player's icon takes the form of one of seven different vehicles, each of which behave differently with each interaction. In the default cube form, the player taps to jump from the ground, and holds to make repeated jumps. In the ship, the player hol